This article is a great read if you like talking about the behind-the-scenes side of games. It explains really well how community freedom can quickly become a problem for game companies. GTA has always been wild and over the top, but once real-world politics and direct violence get mixed in, it hits differently. Definitely worth checking out if you like these kinds of debates.
Honestly, this feels a bit overblown. GTA has always been violent, edgy, and full of people trying to shock others. Rockstar removed the mission, blocked the name, and that should be the end of it. Turning this into a big controversy feels more like clickbait than real analysis. Not enough context, way too much noise.
This really shows how things got out of hand fast. Rockstar dropped a tool for players to create missions in GTA Online and almost immediately people were making assassination missions based on real people. That’s not satire or dark humor anymore, it’s just messed up. You can see why Rockstar rushed to delete it and even block the name. User-generated content is cool, but when it crosses that line, it turns into a real headache.